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(+1)

THIS WAS SO MUCH FUN OMF my fingers hurt from spamming the jump button sm- it was so cool tho! off with their heads and solkatt-p remix were my favorites oh my god- it was insane its literally so cool. 10/10, amazing, chefs kiss

(+3)

We checked out v1.00 of this game and had a lot of fun, thank you for making this! Really enjoyed the concept and visuals, everything looks super clean! Hope to see more songs and more difficulty options down the line :D

(+1)

Thanks! Super fun to see you guys play it ! !

(+1)

Juegazo 10/10

(Too difficult)

soooo good you need to release it to mobile

(1 edit) (+2)

i adore this game already, and i've only been playing for around an hour. the songs are good, i love the look, and the attacks are clear. i understand that not everyone enjoys the hard-as-nails difficulty, but personally i really like it.


however, the controls can feel unresponsive and sluggish, and often i take damage from the game throwing something unfair, such as moving 2 spaces in one beat, rather than just my own mistakes. hitting things off beat feels off as well, as it goes against most rhythm gamer's instincts. 

i would love to see this game improve, it's honestly really fun, and i'd like to see it reach it's full potential.

edit: i almost forgot to compliment the camera work! it really adds a little something  i think.

(1 edit)

Hi I'm struggling to figure out the controls. can someone please help me? ^^"

For menu controls, you can see them at the footer of the game, but basically they are arrow keys to move and Z to select.

For in-game controls, please play the first map of the list, the Tutorial. It explains the mechanics and the controls.

(+3)

Okay, so, I played this for about an hour and I want to discuss how I felt about it.
First off, let's start with the good points.

The game's pixel art and visuals are amazing. I adore the aesthetic of the game in both the design and animation. I cannot express this enough, the game is Beautiful. The visual style alone really made me want to praise this game so much more. Also, the songs are fun to listen too, I caught myself sitting in the menu vibing out to the simple menu BGM the entire time writing this.

However, that is about the most good I can say about the games design. Let's discuss the gameplay.

I want to start off by saying that I hope all my critisism comes off as 100% constructive and I do not mean to bash the developer, mearly express my thoughts.

The game is excessively difficult, to the point of me genuinely feeling like nearly 99.9% of players wouldn't be likely to complete a single song in the list without having the No-Fail or "Apprentice" setting active.

Everything that the gameplay relies on goes directly ageinst most all relfexes and common sense that a rhythm gamer relies on. Most every obsticle needs to be avoided off-beat rather then on-beat. You cannot see nearly enough of the track to feasibly know what is coming before it is too late. Jumping over the jump notes needs to be done Before the note actually reaches you, rather then on-beat. All of these things result is a very nearly impossible to complete, and overwhelmingly frustrating experiance for rhythm game fans.
The last thing I must add is about the controls. The game's controls aren't nearly responsive enough to keep up with half of what you're trying to do. Ive noticed many many many times where I would do an input, get hit, and have that input persist after the hit and then activate, causing me to get hit again. This would continue until whatever section I was in was over. The Z/X  input of the game is fine, but you really need to be able to rebind the left/right movement off of LeftArrow/RightArrow as having to spread your fingers for those two inputs in uncomfortable.

TL/DR: The visuals and music are awesome, but the gameplay needs a HEAVY rework to be even remotely completable without the no-fail mode active. I can see the passion put into this game and want to love it, but its just too frustrating of an experiance.

(+2)

I would like to second  this, since it basically covers what I would say. The game itself is good, but it needs to be more responsive and the levels need remapping. A good example is in "The Grim Reaper is a Live-Streamer", where you're expected to move three spaces in  a single beat, something the game isn't responsive enough for. And as Krail said, the jumps are almost always better to just avoid rather than jump over, since you have to jump off beat, rather than to the beat, which goes against every rhythm bone in my body.


Again, the game itself is great. It needs reworking because in its current state it doesn't feel like a rhythm game, rather a bullethell with music in the background. I don't mean to bash the game, though. Like Kraid said, the visuals are amazing, and I think with enough reworking this could be a really good rhythm game. It's hard to hit the pink obstacles since most of the time you're just trying to avoid whatever comes at you, but they're easy to see, and while the gameplay doesn't feel fair, I can still make out what's happening.

But like I said at the beginning, basically everything else has already been said. Good game, but it doesn't feel very fair

I beat the tutorial on hardcore & phantom so.... 

(+1)

...did anyone else find a weird secret song after the "more maps" thing? Well, it's not really a song, it just shows this weird monster before ending, with the "main menu" and "play again" being changed to "rewrite"... I am unsure if that appearance was intentional or if it's an easter egg or a bug but it was really weird...

(+3)

Nice animations and UI! Great visuals! Unfortunately the gameplay is so hard it feels unfair. Specifically the timing on the obstacles doesn't feel quite right, like to dodge the slash attacks I have to jump way earlier than it feels I should. That, combined with the fast, tricky rhythms makes it really frustrating. Aside from the tutorial, I never made it more than 20 seconds into a song without dying. Tell me to git gud or whatever if you want, it's just too hard for me, and I feel like I'm usually pretty decent at rhythm games. Sorry for the criticism! It definitely feels like a lot of love and hard work went into the game, and it's certainly beautiful!

(+1)

Make a 32bit version pls :<

A 32bit version is now available to download!

(+1)

this is to hard for beginner's imo but since this is a fangame i would understand why you wouldn't be a beginner

anyways i thought the charting was good, the overall visuals are great, good game

(+3)

Love it but damn it's brutal difficulty wise.

(+1)

Game name checks out. These songs are great to perish to!

(+3)

This is so difficult that I had to turn on the no death mode immediately, but i didn't even care because the visuals were so beautiful that I just sat there, unmoving, through the entire song. Amazing game!!

(+4)

i think i'm the last person who's allowed to complain that someone else's fangame is too hard

but damn dude lol

(+5)

That's payback for that Red Heart level. I'm now the one laughing ! !

(+1)

Actually really good! The visuals of the songs are amazing, and the charting is on point. It's just way too hard for me qwq

(+1)

Very well made!

I'd like to suggest making the colors of the obstacles stand out more. On some maps the colors of the floor and the bars/walls are very similar and can be hard to see

(+2)

Animations really cool and songs are good too but 0.01% of players will enjoy playing it. I would suggest you to create at least 3 types of levels (easy/normal/hard) that actually change the amount of hurdles coming in the screen. Anyways. I'll wait for a next game of yours and hope I can stay alive and have fun

(+1)

I like the game :D

My only dislike is the pace is way to fast for the quickly moving left and right movements, you need to have rapid fingers to dodge the barriers, maybe adding a longer board to show more upcoming barriers and jumps. Takes away from enjoying the songs while trying to stay alive.

(+2)

Oh my god, I'm terrible at this, can't get past 7 seconds in a song lol.

Maybe I'll do better in the downloadable version. Wish me luck!

Nonetheless, great work on the game!

Thanks ! If you're struggling, you can use the "apprentice" modifier to learn the maps without having to manage your health.

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