Version 1.1.0


New stuff:

  • New camera angle on the stages, that shows more of the playboard;
  • Attacks spawn further back, and fade into view;
  • Key binding settings where the player can rebind the controls;
  • Map delay configuration;
  • UI adjusted because of the new camera angle;
  • Camera zooms-in on the deadbeat after completing a stage;
  • Deadbeat has more health in all stages and difficulties;
  • A couple of starting frames of the Deadbeats jumping animation were removed;
  • Rework of the input system;
  • Configurable alternative controls for in-game inputs;
  • Way better controller support both in-game and while moving in the menu;
  • Control prompts change depending on the players configuration and controller;
  • Messages in the tutorial stage change depending on the players configuration and controller;
  • Song menu position in now saved between plays and stages;
  • 1 in 8 chance of h̷͈͂o̶̦͐p̸̱͠ë̷̞́;
  • Difficulty selection per maps:


Difficulties:

  • "The Grim Reaper is a Livestreamer" easy/normal difficulty (hard difficulty in the future);
  • "Cursed Night" easy/normal difficulty (hard difficulty in the future);
  • "Off with their Heads" easy/normal difficulty (hard difficulty in the future);
  • "失礼しますが、RIP Solkatt-P remix" hard difficulty (easy/normal in the future);


Bugfixes:

  • On the death panel, the current selected option would get lost sometimes;
  • On the death panel, if the player was jumping or slashing, it would get selected immediately;
  • A player spamming jump would skip the winning screen;
  • There was a significantly delay when jumping, especially on the browser version. It should be somewhat better now.

Files

deadbeats-110-webgl.zip 55 MB
Sep 05, 2021
deadbeats-110-windows32.zip 67 MB
Sep 05, 2021
deadbeats-110-windows64.zip 70 MB
Sep 05, 2021

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