enjoyable bullet hell with animations that sync with the music feels like banging your head to the music (jumping changes the direction of the skeleton, looking like it's dancing)
hitting bullets, 2 ways of dodging (jumping and using arrow keys) and bullet variety make the game dynamically interesting
difficulty is just right: getting hit or missing moves about 5 times in a given time range loses the game, making the player want to improve their skill. Not so strict that it's inaccessible to beginners
the art is nice and contributes to the atmosphere free and playable on browser
Dislike:
some words can be hard to see because the font is difficult to read
some bullets can be hard to see because they're the same colour as the background or foreground. The (white) border of the bullets isn't thick enough to distinguish the bullets from the surroundings
the collision for the long nail bullet can be a little different from the image: if the nail bullet is 3 bars wide or more, the collision of the ends of the bullet seems to be the same or close to the middle part of the
Other points:
the bullets are the same every playthrough. May make it repetitive though it doesn't take away from the fun of banging your head to good music with good visuals and good mechanics. Just something to consider
z and x can be buttons that are unnatural with the arrow keys but it's not hard to get used to
also the change to make missed jumps and swings deals damage is REALLY annoying, and in my opinion makes no sense whatsoever, seeing as you already take damage if you miss a jump or swing when you need to, this just deals TWICE the damage in those cases and in cases where there are no obstacles deals you damage
tldr: revert missed jumps and swings stat, it makes no sense
love the game been playing it for the past week or so but every time I play it, after so long, it has bad lag issues probably just the fault of my shit laptop, not of the game
Just may complain that the difficulty is very high for a "normal difficulty" on the first levels so it can be frustrating. Also sometimes the jump hitbox is weird or extremely preciset(specially on the first level on the dark phase, it seems it always gets hit when trying to jump the bumps). Maybe those tiles are bugged i think
Also you can't jump when changing lanes(only when the jump ends, but you can change lanes mid jump)
it makes even more difficult in some situations
And the difficulty button is hard to spot, at first one doesn't think it was a difficulty selection at all.
Outside that, i think this game is too good to be free.
I like the idea of this game, but the execution is a bit lacking.
The mechanics are pretty simple, and I was able to grasp what I was supposed to do when playing the tutorial, however, I was confused by what I was supposed to do when faced with those long white rectangles as it wasn't mentioned in the tutorial.
Furthermore, I'd have to agree that the levels are too difficult, and it sucks there's no way to lower the difficulty. Although this game is hard, it's also as equally lenient. I was able to complete Red without dying as I healed by staying still. While this mechanic does make the game easier, it doesn't make it enjoyable.
There's nothing wrong with making a game, hard, it's just that given the odd controls (which is made up for by the fact we can change them as we please) and while the game looks good visually, the colors of the obstacles don't stand out so it's very easy (for me, at least) to get overwhelmed and not be able to react fast enough,
It'd greatly improve the game if you added different difficulty settings where the blocks get gradually faster (the current settings should be set in "Hard Mode" in my opinion) or maybe make the blocks move slower or not fill the screen with them or make it we don't have to dash to the complete opposite side of the screen to avoid taking a hit. And making important things like the controls and obstacles to dodge stand out a bit more so people can see them.
Hard games are nice, but if there's no chance to get better by doing something easier, the fun is lost very fast as well as any interest in playing the game.
TL; DR: Interesting idea for a game, however, it's too hard to play given the fact that it's hard to see the obstacles and there isn't much time for players to react. Also, kind of a nitpick, but I found it a little hard to see the text at the bottom given the color.
hello... I like this project, but the color difference between the attacks and the flor make all so small than becomes all difficult and frustrating. I prefer play Everhood again XD
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that was fun
Like:
Dislike:
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...?!?!?!?!?!?! what the hell this is amazing!!!!!
when is mobile version 😭
the game was running perfectly fine downloaded and suddenly whenever i open it is a size where its unplayable this is the window size zoomed out
this is it in full screen
its only a sliver and idk why. i can hear the game audio and select and play levels but essentially cant play because i cant see
i dont think the images went in
sorry
alt+Enter
Best game ive ever played real stuff
deadbeats listen up it's what you want! me comin in the night for you!
Love it love it! 100/100
Is there a way to mitigate lag on the web version?
If this game has 10 songs, it could be a bestseller game
Lovely game. Whole game i thought this is Demondice singin x)
Wait- is it not. . . ?
Calliope Mori
Wait that's actually insane- They sound so similar even side by side-
I know right
Wow, such a novel idea and so beautifully realized! Love it!
Small oversight, if you change the select keybind, after you beat a song, you still need to press z to select instead of the keybind you set.
epic
omw to never play ugh again that destroyed my morale
Can you please make a normal and easy mode for the Solkatt-P remix? Also, I love this game, good job making it!
Do you know any tips/tricks for beginner's who can't get past the first level like me? I just feel like I'm missing something
I'd recommend changing your key binds to wasd , j and k for jump and slash.
For me it only took a few practice attempts in apprentice mode before I was able to beat it for the first time
it no fullscreen for some reason on my pc :(
press alt+enter to fullscreen
also the change to make missed jumps and swings deals damage is REALLY annoying, and in my opinion makes no sense whatsoever, seeing as you already take damage if you miss a jump or swing when you need to, this just deals TWICE the damage in those cases and in cases where there are no obstacles deals you damage
tldr: revert missed jumps and swings stat, it makes no sense
It makes perfect sense, now you can't spam swing/jump.
spamming swing and jump never actually helped anyway in my experience, it still needed timing, now you cant do it anywhere
bug, trying to set jump to up arrow but when i press it it sets it to print screen instead
i found a glicthy, when you die and pause at same time, the game froze you in the pause screen , butyou still can paly!
done
ITS BEEN A YEAR SINCE I STARTED PLAYING AND I FINALLY BEAT S0-KATT P REMIX WITHOUT APPRETANCE MODE!!!!!!!
Hey, I'm working on a beat mapper app for music-based games. It's called MBOY Editor (https://vfpe.itch.io/mboy-editor) Do you want to try it for your game? Vic
Wish there was a mobile port
love the game
been playing it for the past week or so
but every time I play it, after so long, it has bad lag issues
probably just the fault of my shit laptop, not of the game
its like everhood but free
and anime
Cute game. Decently fun, but found the controls to be confusing.
cute I like it >///<
Awesome game
Just may complain that the difficulty is very high for a "normal difficulty" on the first levels so it can be frustrating. Also sometimes the jump hitbox is weird or extremely preciset(specially on the first level on the dark phase, it seems it always gets hit when trying to jump the bumps). Maybe those tiles are bugged i think
Also you can't jump when changing lanes(only when the jump ends, but you can change lanes mid jump)
it makes even more difficult in some situations
And the difficulty button is hard to spot, at first one doesn't think it was a difficulty selection at all.
Outside that, i think this game is too good to be free.
I came for the skeleton
Wow, I love this game so much and even though I raged tf out I had a blast!
isnt this just an everhood reimagining
I like the idea of this game, but the execution is a bit lacking.
The mechanics are pretty simple, and I was able to grasp what I was supposed to do when playing the tutorial, however, I was confused by what I was supposed to do when faced with those long white rectangles as it wasn't mentioned in the tutorial.
Furthermore, I'd have to agree that the levels are too difficult, and it sucks there's no way to lower the difficulty. Although this game is hard, it's also as equally lenient. I was able to complete Red without dying as I healed by staying still. While this mechanic does make the game easier, it doesn't make it enjoyable.
There's nothing wrong with making a game, hard, it's just that given the odd controls (which is made up for by the fact we can change them as we please) and while the game looks good visually, the colors of the obstacles don't stand out so it's very easy (for me, at least) to get overwhelmed and not be able to react fast enough,
It'd greatly improve the game if you added different difficulty settings where the blocks get gradually faster (the current settings should be set in "Hard Mode" in my opinion) or maybe make the blocks move slower or not fill the screen with them or make it we don't have to dash to the complete opposite side of the screen to avoid taking a hit. And making important things like the controls and obstacles to dodge stand out a bit more so people can see them.
Hard games are nice, but if there's no chance to get better by doing something easier, the fun is lost very fast as well as any interest in playing the game.
TL; DR: Interesting idea for a game, however, it's too hard to play given the fact that it's hard to see the obstacles and there isn't much time for players to react. Also, kind of a nitpick, but I found it a little hard to see the text at the bottom given the color.
hello... I like this project, but the color difference between the attacks and the flor make all so small than becomes all difficult and frustrating. I prefer play Everhood again XD
this is too hard and idk the controls or what to do sucky game
It's not like your keyboard has infinite keys
anyways
Move: Left and Right Arrow Keys/D and F keys
Jump: X/J
Attack:Z/K
It's not that complicated but having a control scheme listed somewhere isn't hard either so i don't blame you
there is one tho, press tab and you can customise it.
the songs are so amazing I went to youtube music and got all the song on this plus some more including Gawr Gura